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Industry & Product News
beyerdynamic Introduces Free BYRD True Wireless ANC Earbuds
beyerdynamic's long-anticipated debut into the world of true wireless stereo (TWS) earbuds pairs modern product design with the brand's audio signature, superior voice quality, aptX Adaptive, and digital active noise cancellation. The German brand is finally entering the TWS category with the release of Free BYRD, featuring a unique design, reminiscent of the classic guitar pick and the classic beyerdynamic headphones. Read More
Sennheiser Acquires Merging Technologies to Reinforce Its Growth Strategy for Neumann
Sennheiser announced the acquisition of Swiss company Merging Technologies - one of the world's leading manufacturers of high-resolution digital audio recording systems and a leading innovator in audio networking technology. According to the announcement, Merging Technologies will be working under the umbrella of the Sennheiser group to enlarge the Neumann range of products. A new Neumann audio recording interface will be the first visible product of the combination. Read More
David Nauber Joins T+A North America as Chief Executive Officer
German high-end manufacturer T+A elektroakustik announced that industry veteran David Nauber has joined T+A's extended executive team as Chief Executive Officer of T+A North America, its independent North American distribution arm. T+A North America’s owner Conradin Amft will continue leading the Board of Directors while also focusing increased energy on his expanding role as COO at T+A Germany. Read More
AES Audio Product Education Institute Webinar Helps Demystify Beamforming for Voice Applications
On July 13, 2022, the Audio Product Education Institute (APEI), an Audio Engineering Society initiative, is promoting a webinar exploring application and optimization of microphone beamforming techniques, and the latest optimizations for voice recognition platforms. The knowledge-sharing online session features presentations from DSP Concepts, Soundskrit, and Fluent.ai, with a presentation by Dave Lindberg from DB Enterprises in Hong Kong. Read More
Yamaha Launches TW-E7B True Wireless ANC Earbuds Featuring Large 10mm Drivers
Yamaha Corp. has announced the launch of the new TW-E7B true wireless earbuds, sitting atop the brand's already extensive true wireless offering. Adopting Yamaha’s True Sound philosophy at the forefront of its design, with large 10mm drivers and acoustically optimized housings, the TW-E7B earbuds are for users wanting to truly immerse themselves in their favorite music, demanding superior sound quality while not compromising on the latest technology and convenient features. Read More
Schiit Introduces Limited Edition, 10-Tube, DC-Coupled OTL Tube Amplifier
Schiit Audio is promoting the 10-tube Folkvangr, its first limited-edition headphone amplifier. The first DC-coupled, output transformerless (OTL) and output capacitorless (OCL) headphone amp, Folkvangr also includes an 8x impedance multiplier to increase versatility with low-impedance headphones. Limited to a 250-piece run, the Folkvangr headphone amp is priced at $1799, including a full complement of input and output tubes. Read More
PSB Speakers Unveils Passif 50 Standmount Loudspeaker Anniversary Edition
To commemorate five decades of loudspeaker manufacturing, Canadian brand PSB Speaker has designed the Passif 50 Standmount Loudspeaker Anniversary Edition. The design and technologies of the Passif 50 model leverage five decades of dedicated research and pay homage to the early Passif II model first released in 1974. The Passif 50 will be available to pre-order online the first of August with shipping this September. Read More
Microchip Announces New Solution for Knob on Display Touchscreen Designs
Microchip Technology launched a new maXTouch Knob on Display (KoD) controller, the first automotive-grade touchscreen controller family to natively support the detection and reporting of capacitive rotary encoders, as well as mechanical switches on top of a touch panel. Unlike traditional mechanical rotary encoders, this new technology enables the mounting of the knob directly onto the display without an opening in the panel or any customization of the touch pattern, increasing design flexibility. Read More
AHead Simulations Releases Audio CARL Manikin for Hearing Healthcare
AHead Simulations, a young company from Canada, released CARL, an advanced universal, multi-functional head manikin designed for a wide variety of tasks within hearing healthcare including training, research, and product demonstrations. Following years of research, validation, and multiple iterations, AHead Simulations arrived at its current Audio CARL manikin, made directly from patient scans, with easily replaceable realistic soft ears. Read More
Editor's Desk
J. Martins
(Editor-in-Chief)
LE Audio and Auracast 
Bluetooth Wireless Audio Going Haywire?
The 2022 trade show season will be remembered in for its mix of "comeback events" and desperate attempts to resume the normal industry level of activity, with mixed levels of success. Anyway, we are now about to have a short break in July and August, until the major trade shows resume in early September, starting with IFA Berlin, IBC, CEDIA, the Audio Engineering Society NY Convention and others - already set to take place during their traditionally allocated yearly slots.

Meanwhile, there was an important sequence of industry conferences and exhibitions focusing on electronic components, embedded development, sensors, and other key product development components, which audioXpress and our sister electronics publications follow closely. For me, a main highlight at these events were some important announcements regarding AI/ML platforms for on-device (edge AI) implementation - an area that is clearly becoming critical in audio development, given its potential in voice applications, obviously, but also to sort out the most difficult challenges that designers have always faced for dealing with real-time audio processing. At the same time, there were some relevant announcements regarding new Bluetooth solutions, and some progress toward availability of Bluetooth LE Audio development platforms - finally!

As I wrote a few months back here in The Audio Voice - when the Bluetooth Special Interest Group (SIG) published its latest Bluetooth Market Update and declared that the LE Audio specification project was "nearing completion" - the consumer electronics and mobile industries are showing increasing signs of impatience. And the root of the problem - apart from the apparent slow progress in the specifications and availability of the technology itself - is mainly due to a growing anxiety about what was being promised not being in line with market requirements and ambitions.
In a clear sign that Bluetooth is not meeting the audio industry requirements, every day manufacturers introduce new solutions that work around quality and latency limitations. Creative Technology just launched a new dedicated Bluetooth audio transmitter with support for Qualcomm's latest aptX Adaptive high-resolution audio technology and supporting a dedicated low latency mode on 2.4GHz for gaming consoles and applications.
While the Bluetooth SIG seems to be increasingly focused on the "market potential" for wearable devices, asset tracking, network lighting control, and commercial and industrial use cases, the reality is that the industry looks at Bluetooth technology for audio applications - never mind that my wireless mouse and keyboard uses Bluetooth, that's fine and working.

On the other hand, large technology companies such as Apple and Qualcomm are clearly looking at setting their own pace and strategies for wireless technology and are not happy with what is possible today - or what is being promised for the next five years with Bluetooth. Apple is already exploring alternative technologies, including Ultra-WideBand (UWB) to do most of the things that the Bluetooth is aiming to do in areas such as access control, location-based services, and device-to-device (Peer-to-Peer) connectivity and tracking. And Qualcomm is pushing its Snapdragon platforms to encompass a complete strategy that includes all wireless protocols and promotes aptX Adaptive and optional profiles as a solution to solve the problems that consumers recognize today with Bluetooth - even if still restricted by working over the basic Bluetooth technology layers.

In different ways, both companies are looking for a solution that improves on the fundamental requirement of "more bandwidth." And while both companies continue to promote industry standards and are part of consortiums and common industry efforts, they recognize that "being ahead" of standards requires the need to control both the source and the receiver (sink) side of the equation. Both companies seem fine with that, and even see it as a strategic benefit to build a long-lasting market position. Specifically for Apple, which offers both source (iPhones, Macs) and receiver devices (AirPods, Beats), all options are on the table, as long as its products meet user expectations. And we know how large those expectations are for the next-generation of AirPods Pro, just as an example. Wireless audio streaming quality and reliability remain at the core of those expectations.
At Mobile World Congress 2022 in Barcelona, Qualcomm announced new options for brands and developers to offer the latest technologies in wireless audio. Qualcomm's latest Snapdragon Sound S5 and S3 Sound Platforms offer aptX Lossless CD-quality streaming over Bluetooth, stereo recording, ultra-low latency sound with in-game chat, and adaptive active noise cancellation. Both platforms are optimized for dual-mode and support LE Audio, but build on top of that.
It seems more clear every day that while wireless audio streaming remains the largest Bluetooth solution application area by far, LE Audio is taking a bit longer than expected and what is so far included in the specifications - while fitting the requirements written more than a decade ago, particularly by the hearing aid companies - is no longer what consumers will expect as progress.

Technically, there's no doubt that LE Audio - and particularly the Low Complexity Communication Codec (LC3) codec - will help solve many of the current problems and limitations of Bluetooth audio, but it's clearly not something that can be explained to consumers, or that will excite consumers in any way. Thanks to Apple, consumers are now used to seeing significant evolution in technology, almost on a yearly - relentless - pace. Explaining the benefits of LC3 to consumers involves explaining that the SBC codec was very bad, that what they have been actually listening to when not using SBC is AAC (which many in the industry don't even like to point out), and that basically the future is about “less water pressure in the shower" - which is basically what LC3 means for any user who cares about audio quality.
Bluetooth LE Audio development solutions are now starting to become available. Nordic Semiconductor has used the latest trade shows to globally showcase a series of new development solutions targeting Bluetooth LE Audio. At the Embedded World Exhibition that took place in Nuremberg, Germany, Nordic offered demonstrations of its new nRF5340 Audio Development Kit (DK), a design platform for rapid development of LE Audio products, based on Nordic’s nRF5340 SoC.
The new Nordic nRF5340 Audio Development Kit already supports Auracast for both Broadcast Audio and Audio Sharing features in Bluetooth LE Audio - explained in this diagram. As part of the Bluetooth SIG working groups, Nordic Semiconductor has been working on LE Audio for years and is now ready to support developers on these Auracast applications and all the new use cases that the technology enables.
Reboot and Refresh
So, what the Bluetooth SIG recently tried to do is to inject some enthusiasm back into the pre-pandemic Bluetooth LE Audio announcement, with "new" Bluetooth capabilities in Auracast broadcast audio. Announced on July 8, Auracast seemed to me somewhat dubious and a pure marketing reboot of existing promises for a specification that has been delayed now for two-and-a-half years.

When the Bluetooth SIG announced LE Audio at CES 2020, the upcoming specification promised two major benefits: the new LC3 codec to provide higher audio quality at the same or lower bit rates and the same battery life, AND Broadcast Audio, enabling personal and location-based Audio Sharing. Now the Bluetooth SIG announced that the Audio Sharing features would be offered under a new "brand" as Auracast broadcast audio.

With this announcement, basically the Bluetooth SIG is admitting that after two years of preliminary work (before CES 2020) plus two-and-a-half years of work during the global pandemic, the specifications are still being worked out, and that the audio broadcasting capability based on Bluetooth technology is still "upcoming."
As a new brand, Auracast makes it possible to promote applications that consumers don't associate with what is possible today with Bluetooth technology. From that stand-point it could make sense. But the story is way more complicated than that, because Audio Sharing and Broadcast Audio are two very different use cases and appeal to very different players in the audio industry.
While the LC3 codec was available in 2020, the actual details of technical implementation for the new use cases are still being worked out. As SAR Insight & Consulting predicted in 2020, "As the Bluetooth market is already well established, LC3 is forecast to have a fast and smooth adoption, reaching over 77% of all A2DP-enabled devices by 2025. This will leave only 30% growth left before it reaches the same level as SBC. SBC will remain stable until 2022. At this point it will begin to slowly drop off, being replaced by LC3. In the long run, this drop off will increase until nearly all products use LC3 exclusively."

Those predictions are probably now off by two years because of the pandemic. So, there was a good reason to refresh the LE Audio marketing. As the Bluetooth SIG describes, the new (trademarked) Auracast broadcast audio "technology" enables an audio transmitter, such as a smartphone, laptop, television, or public address system to broadcast audio to an unlimited number of nearby Bluetooth audio receivers, including speakers, earbuds, or hearing devices.

Basically, this is the same functionality that has been available for many years using the SKAA Wireless Audio proprietary technology developed by Canadian firm Eleven Engineering and today available in numerous products. Those more recent ones are able to receive audio sources via Wi-Fi or Bluetooth and then transmit reliably at CD-quality to multiple receivers using SKAA. The technology is now seeing a resurgence in DJ and party-speaker applications where dedicated receivers are not an issue. SKAA was always very poorly marketed, otherwise it could have completely dominated the space, at least for professional audio applications.
Packetcraft, a wireless software licensor, was another company that recently announced that its Bluetooth LE Audio software achieved qualification from the Bluetooth SIG, enabling developers to quickly refresh products with support for audio sharing, and the recently announced Auracast broadcast audio features.
Other earlier attempts to implement the "party" mode functionality over Bluetooth have been successfully demonstrated by companies such as Tempow, meanwhile acquired by Google. Their first product - the Tempow Audio Profile (TAP) - was an updated Bluetooth protocol allowing any Bluetooth chip to stream audio to multiple Bluetooth audio outputs simultaneously. And of note, it was a 100% software solution and worked with any brand of Bluetooth speaker on any chip.

Before being acquired by Google, Tempow focused on pushing the limits of Bluetooth technology and successfully collaborated with CEVA to deliver synchronized left/right audio over standard Bluetooth dual mode connected links with short latency and without the power consumption penalty associated with many of today’s TWS implementations. Again, ahead of the curve of the Bluetooth SIG efforts and meeting real market requirements. Even when LE Audio was announced, in 2020, Tempow released a new Bluetooth Software Stack for LE Audio development and launched a partnership program for chipset manufacturers to use Tempow’s implementation since it offered two things that manufacturers were looking to have.

In January of that year, Vincent Nallatamby, the CEO and founder of Tempow wrote an article for The Audio Voice, in which he revisited his journey and explained why his company decided to pivot from Bluetooth speakers to True Wireless Earbuds (TWE). In this article, "The True Potential of True Wireless Earbuds" he stated: "This new generation of the protocol will significantly improve the performance of Bluetooth Audio and enable a new generation of Wireless Earbuds capable of substantial optimization from both a technical and user experience perspective. Seizing this opportunity are a new generation of chipset manufacturers embracing Bluetooth Audio, bringing a much welcomed diversity in the landscape with novel approaches and innovations.”

As Mark Powell, CEO of the Bluetooth SIG now confirms in the Auracast broadcast audio announcement, the new solution makes this same vision a reality - even though the creation of a "technology" and separate trademark seems to imply that its scope falls beyond the original LE Audio specifications.

"The launch of Auracast broadcast audio will trigger another massive change in the wireless audio market. The ability to broadcast and share audio using Bluetooth technology will reshape personal audio and enable public venues and spaces to deliver audio experiences that will improve visitor satisfaction and increase accessibility,” Mark Powell says.

Most curiously, the Auracast press release included a statement from none-other than Google about the technology potential. Peter Liu, System Architect, Pixel Ecosystem Products at Google says: "We are proud to work with the Bluetooth SIG and are excited to see this capability provide consumers with new, imaginative ways to connect with each other and hear their world." So, did Google acquire Tempow and "offer" the solution to be part of the Bluetooth specification - hence explaining the requirement for a separate branding? Most likely.
The new LE Audio specifications are supposed to support the development of "next generation Bluetooth wireless streaming applications." The new Low Complexity Communication Codec (LC3) with higher quality, lower power wireless streaming is certainly a great evolution compared with existing Classic Bluetooth audio solutions. But is only a small part of a solution for a much bigger problem that just keeps getting bigger.
One way or another, the specifications that define Auracast broadcast audio will now be part of the Bluetooth LE Audio specification suite and are expected to be released within "the next few months." We will need to wait for product development solutions to understand what is required and included. The Auracast implementation has two different levels of sophistication. The original Audio Sharing feature depends mostly on the smartphone, earbuds/headphones and speaker manufacturers to enable it in existing chipsets, and it’s mostly software, as Tempow demonstrated. The Broadcast Audio implementation will require more hardware solutions (and antennas) to meet all the different application scenarios - and there are multiple.

Auracast broadcast audio will now be promoted for the ability to "Share Our Audio," allowing users to invite others to share their audio experience - at the personal level, and "Unmute Our World," for pure broadcast audio applications. Examples long envisioned and already available over Wi-Fi will now be implemented over Bluetooth, such as the ability to enjoy television sound in public spaces. Silent televisions in public venues such as airports, gymnasiums, restaurants, and waiting rooms will be able to broadcast audio that any visitor with Auracast-enabled Bluetooth earbuds or hearing aids will be able to hear.

Another logical avenue of the technology is the "Hear Our Best" application, where Auracast broadcast audio will support hearing assist when visiting a public venue such as a transit center, cinema, conference center, or house of worship. Visitors to those spaces will be able to receive audio broadcasts from the public address system directly into their Auracast enabled Bluetooth earbuds or hearing device. Travelers at an airport, for instance, will be able to receive essential flight announcements such as gate changes, boarding schedules, and other travel information directly to their personal audio device. When used in this manner, Auracast broadcast audio will function as "the next-generation assistive listening system (ALS) technology," the Bluetooth SIG states.
Bluetooth LE Audio also supports multiple streams that are highly synchronized allowing for source devices to communicate directly to multiple speakers, and Auracast broadcast audio allows sharing audio with nearby listeners. This includes the ability to invite others to simultaneously share a personal audio stream as well as for venues to deliver audio directly to earbuds. Application scenarios are described as "when watching a muted restaurant/bar or gym television, enjoying a movie at the cinema with high quality sound coming directly into advanced hearing aids, or receiving an airport public announcement broadcasted privately in the preferred language."
Replacing Hearing Loops
As Nick Hunn, CTO of WiFore states: "Auracast broadcast audio is well positioned to become an advanced, new assistive listening system that will be significantly easier and lower in cost to deploy while offering higher audio quality and greater privacy, improving audio accessibility and promoting better living through better hearing."

There will be many challenges to this strategy. There's a lot to be said about these Auracast application scenarios and how relevant they will be to encourage the technology's adoption. I am not certain at all about how popular most of those "TV sound on the sports bar" or "multi-language airport announcements" use cases will be, and I can foresee many technical hurdles to overcome, which are unrelated to Bluetooth. And while hearing assistance remains one of the most noble use cases for Auracast broadcast audio, I also believe that it can be better achieved using Wi-Fi instead of Bluetooth (or both, most often). In fact, experience in that domain tells us that the challenge is always in the implementation of the source signals - and that remains true for hearing loops. The fact that TWS earbuds can receive the Bluetooth streams directly and not Wi-Fi is not really the point, since access to any of those features will likely need to be done from an external device (smartphone, watch) connected over Wi-Fi. Earbuds are and remain an intermediary device for such applications, compared with old hearing aids with telecoils.

For reference we just have to look at the actual experiences from Listen Technologies or Sennheiser with its MobileConnect solution. Both companies have extensive experience and they had the technical solution fully implemented. Smartphones all have Wi-Fi, an app that allows for low latency and an ideal user interface, and radio coverage over Wi-Fi is superior. Neither of the two companies has achieved significant success with their solutions (if we ask Listen Technologies, they probably consider their business very successful - maybe just not for the metrics used by Samsung or Google). Before selling that part of their business to EPOS and Sonova, Sennheiser was well-aware that true wireless earbuds would be used in both business and education applications, as well as assistive listening for users with hearing disabilities - and they were happy to sell that business.

My other main concern is that the Bluetooth SIG is still not in tune with the market trends and requirements for audio applications. The Bluetooth SIG continues to believe that applications other than audio are the future for Bluetooth technology. The organization (or someone within it) is not prioritizing its most important applications, and is not looking at the market requirements for more bandwidth, lower latency, and a more robust and seamless user experience with multi-device connectivity - which is possible but remains an afterthought and is not reliable. These are all critical points that the Bluetooth specifications need to address - required by the whole audio and gaming industries, which together account for the vast majority of Bluetooth devices shipping today.

Ignoring those pressing requirements, and instead expanding the scope of the technology to new applications - such as Auracast does - is just adding a new layer of complexity that might not be necessarily a priority for the industry.
Audio Electronics
GaN Technology in Audio Power Amplification
By Stuart Yaniger
In this review of the GaN Systems amplifier evaluation kit, Stuart Yaniger shares his explorations of the features and benefits of GaN (gallium nitride) power semiconductors, and explains why the technology is not only enabling great sounding audio amplifiers but is also bound to completely disrupt the Class-D segment in high power ratings. Yaniger's article includes extensive measurements of this extremely efficient two-channel, 200W per channel (8 ohm) Class-D audio amplifier and companion 400W, continuous power audio-grade SMPS. Clearly targeted at developers, this evaluation board is a complete programmable resource that allows testing multiple input configurations, and offers complete understanding of the amplifier's performance potential with and without feedback loops from the output stage to the controller. This article was originally published in audioXpress, April 2022. Read the Full Article Now Available Here
Voice Coil Patent Review
An Orthogonal Ergonomic Speaker
By James Croft
This review looks at an independent patent submitted in 2013 and awarded in 2016 to Jack Nilsson (Canton, OH), describing a system and method for an audio system with two or more speakers, drivers, sources, and the like. As the patent describes, this would be an audio system including a first speaker that reproduces sounds in a first frequency range and a second speaker that reproduces sounds in second frequency range. A crossover frequency is formed between the first frequency range and the second frequency range. The first speaker and the second speaker are physically separated by more than one wavelength of the crossover frequency and the first speaker is arranged horizontal with respect to the second speaker. As James Croft comments, the patent is interesting in its purposeful application of breaking currently established rules and may be useful in certain applications or environments. This article was originally published in Voice Coil, August 2016.  Read the Full Article Now Available Here
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