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Janurary 2020

PGA TOUR
News
Adam Scott just won the last West Coast tour event at Riviera CC. Next up (for the top stars) is the WGC Mexico Championship. Incidentally, Phil Mickelson, forever the "family man" has indicated that even if he were to qualify for the WGC event in Mexico, he won't play as he has a family trip planned that weekend.
"Always make a total effort. Even when the odds are totally against you"          
-Arnold Palmer
Rules
Roundup
Consider this scenario: You play your drive, but your golf ball hits a tree next to the  fairway . And it didn't come down - your golf ball is still up there, stuck in the branches. How do you proceed?
  • The three options when a golf ball is stuck in a tree are to hit it out of the tree, declare an unplayable ball, or accept a lost ball penalty.
  • Playing it out of the tree is the only option that doesn't carry a penalty, but is the least likely option because it means climbing the tree.
  • Invoking the unplayable ball rule incurs a one-stroke penalty, and a lost ball results in the stroke-and-distance penalty.
Remember: to use the unplayable option, you must  be able to identify your ball. You can't just assume that it's up there somewhere, and you can't just assume that a ball you see in the tree is yours. You must positively identify your ball in the tree.


Referral Program

Referrals are a key part of any business, especially golf instruction. I sincerely appreciate every referral and have created a referral program as a small way to say thank you and reward those who have taken the time to refer others for help with their golf game.

2- referrals- Complimentary half hour lesson ($65 value)

 

4- referrals- Complimentary one hour lesson ($130 value)

 

6- referrals- Complimentary PRIVATE Play with the Pro ($250 value)

 

Please let me know who you have referred so I can make sure you get the credit you deserve! Spread the word and start receiving the benefits that the program has to offer.

 

Gary's Logo
Around the Greens...
with Gary


Welcome to issue number 53 of Chip Shots


This month we have a look at golf ball technology and how you can use the modern ball to improve your game. No matter your goals, there's a ball suited to your swing. Get out there and do some experimentation to take maximum advantage of the tech available to you.

The days are slowly getting longer, and the grass is green at the practice tee. Why not drop by the range and work on your game? As always, I'm here to help. Give me a call or click here  to schedule a lesson today.

 -Gary Griggs

619/889.1287
Equipment Tips
Finding the right ball for your game

Choosing the right clubs is critical to improving your game, and optimizing your golf ball can be just as important. Here are 4 factors you should consider when making your choice.

1. Distance -- Everybody wants to squeeze out a few more yards off the tee, and while your swing mechanics are the biggest determining factor of your ability to generate distance, the golf club/ball combination is the next most important element.   

When a golf ball is struck, the impact determines the ball velocity, launch angle and spin rate. The ball that goes furthest for you may not go as far for other players, due to the spin you generate. So, understanding your swing speed is a key factor in choosing a ball best suited for your swing.

Distance is the goal, but don't fall into the trap of choosing a ball solely for its distance claims. Better players (and pros) may want to choose a ball that has a bit more spin in order to better control the ball flight and how it reacts after landing.

2. Spin -- A high spinning golf ball is easier to control around the greens, and in fact, easier to "control" with the driver too. However, this "control" generally comes at the expense of some distance off the tee. High spin rate golf balls allow "shot-makers" who like to curve the ball in flight to execute those curving shots. Unfortunately, they also tend to end up further off-line on mis-hits too. A lower spinning ball generally flies straighter and farther, so you need to evaluate what is more important to you -- trajectory control or distance.

3. Compression -- Generally, players with "slower" swing speeds (below 85-90mph) will benefit from a low (80) compression golf ball.  

Players with moderate to high swing speeds (90-100mph) should look into medium (90) compression balls.

High swing-speed (95-105+ mph) players see gains using high compression balls (100)

Compressing the ball at impact is a key factor in taking full advantage of the COR (coefficient of restitution) built into the modern driver to maximize distance off the tee.

4. Feel -- The feel of a ball is expressed as firm or soft. While the compression rating affects feel, the cover material, and the construction of the internal layers also play into the feel characteristic. The balls with a "softer" cover generally are easier to spin on shots around the green, while the "firm" cover balls have a harder feel and tend to be a bit more durable and don't scuff up as easily.

The takeaway: Get to know what your swing-speed is and try some different balls with the proper compression rating. Experiment with a few balls that advertise different feel/spin characteristics to see what works best for you. Don't get too hung up on brand either. Virtually all of the brands have a good variety of balls suited for every type of player. It's just a matter of finding the ball best suited for your game.


Want to start working on your swing for Spring? I'm here to help. Give me a call, or CLICK to schedule a lesson today.

-Gary

Gary Griggs, PGA

www.garygriggsgolf.com
call direct
619/889.1287

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