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IMPORTANT: Some e-mail clients will automatically shorten our newsletter. To see the full-length version of this newsletter please
click on
the link above where it says "Click Here" to see a webpage version of the newsletter. Thank you!
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Batman Day is Saturday, September 23rd!
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BACK ISSUE BULLETIN!
We still have tons of great X-Men books from our new run in the case, including plenty of key books and issues to fill in your run that are hard to find in high grade! The collection runs from the very beginning of the series up through the 1990s.
Bat-Box Grab Bags: Holy Bang for Your Buck!
In honor of Batman Day, we have a new version of our ever-popular grab box. These boxes contain a variety of Bat-books from across the decades, with lots of high quality prestige format books and issues from across the Bat-family. These boxes cost $35 and come with 35 comics. One of these grab boxes will come with a special prize: a high grade copy of the classic BATMAN #404, the first issue in Frank Miller's iconic "Year One"
storyline!
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Just in! Fatal Frame I, II, and 3 for the PS2, Zelda: Breath of the Wild for the Wii U, and Destiny 2 for the PS4
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Ixalan prerelease is almost here!
On Saturday, September 23rd
* Sealed Deck Tournament at 10:30 AM ($30.00 entry fee per player)
* Two-Headed Giant Tournament at 3:30 PM ($30.00 entry per player, must
sign up in teams of two)
On Sunday, September 24th
* Sealed Deck Tournament at 1:00 PM ($30.00 entry fee per player)
We'll begin pre-registration on Monday, September 18th. You must have a DCI card to sign up; if you do not have a DCI card, let us know and we'll provide one for you.
These Tournaments fill up fast (we can only squeeze so many people into the magic room). Register early to reserve your spot.
Friday, September 29th Ixalan Hits the Shelves!
For release weekend (September 29th, September 30th, and October 1st)
Ixalan Booster Boxes will be on sale for $104.99 each; or if you buy two or more, for only $94.99 each!
* We'll also have planeswalker decks, magic bundles, booster packs, and
Ixalan singles for the day of release!
* Our Release Day Draft is also Friday, September 29th. Instead of our
normal FNM, we'll instead have an Ixalan draft. Entry fee is only $11.00, but like the pre-release seating is limited. Sign up early to reserve your spot; preregistration begins on Monday, Spetember 25th.
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TOYS & GOODIES COMING OUT THIS WEEK:
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New and restocked toys that hit the shelves this week.
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We just put out a great batch of new vinyl this week, including: Bikini Kill, Junior Wells, White Stripes, Phil Collins, Dismemberment Plan, Ghostface Killah, Ed Sheeran, Breeders, Marilyn Manson, Cramps, Brand New, Black Keys, Of Montreal, Taylor Swift, Herbie Hancock, Glen Miller, Al Green, Fergie, Tribe Called Quest, U2, They Might Be Giants, and more.....
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SPECIAL ORDERS, BACKORDERS, and PRE-ORDERS!
Special Orders, Pre-Orders, and Backorders on board games always get 20% of the retail price. Special Orders, Pre-Orders, and Backorders on RPG books get 25% Off the retail price. to place an order, please contact Camille at [email protected] or Sorana at [email protected].
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NEW BOARD GAMES AT OUR WORCESTER LOCATION!
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Splendor: Cities of Splendor Expansion
(2-4 Players/30 mins.)
Cities of Splendor is a quartet of expansions for use with the Splendor base game. Each expansion is added to the basic game and they should be played separately.
The Cities replaces the noble tiles with 3 different city tiles (randomly taken from a pool of 14). The city tiles are objectives (in prestige points and/or development cards) and you need to fulfill one of them in order to win.
The Trading Posts are special bonuses you earn by acquiring an array of development cards: more prestige points from the 1st noble tile you receive, an extra token when you choose the "Take 2 gem tokens of the same color" action, and so on.
The Orient adds three decks of cards (one for each level of development cards). They are added on the right side of the regular cards and you place two of them face-up on the table for each level. The new cards have special powers (like double bonus cards or joker cards which take the color of one of the developments you already own).
The Strongholds expansion gives each player three towers (strongholds). When you acquire a new card, you must put a stronghold on an face-up card on the table. You're now the only player able to purchase/reserve it. You may also move one of your strongholds from one card to another one or remove another player's stronghold. When your three strongholds are on the same card, you can buy it after your regular action, allowing you to make two acquisitions in the same turn or buying that card after taking your tokens!
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Lazer Ryderz is a trackless racing game for up to 4 players with light push-your-luck, area denial, and strategy elements. Players construct their lazer paths with various pre-formed punchboard pieces that are placed according to speed and desired direction.
In Lazer Ryderz, players take on the role of one of four Ryderz as they race to capture all three Prisms needed to charge the Portal to their next destination. The Portal only allows one Ryder to pass through before moving on to a new location in the galaxy, so speed is essential to meet your goal. But the faster a Ryder goes the harder it is to turn, and if a Ryder runs into another player's lazer, that Ryder is toast! Who will continue on their quest and who will be left behind?
Will it be the Galactic Waveryder - the adrenaline-fueled surfer who's seeking the next great thrill and most radical solar waves? Or the Lazer Shark - always on the hunt for her next prey as she seeks the fabled Blood Nebula to restart her species? Perhaps the Super Sheriff - greatest of the Law Star Rangers who travels to the outer reaches of the known (and unknown) galaxy to bring the universe's criminals to speedy justice? Or will it be the Phantom Cosmonaut - the ghost from a long-distant era whose true quest is a mystery to those he encounters, but with speed that is without question as he moves in the blink of an eye?
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Bemused
(4-6 Players/15-30 mins.)
Bemused is a card game for 4-6 players in which the players take on the role of a muse seeking to elevate their chosen human virtuoso to the greatest height of celebrity and influence.
To do so, the muse must eliminate their virtuoso's rivals by levying doubts and dreads upon them until they are driven insane...or worse.
Bemused is not a social deduction game. Although there are elements of deductive reasoning, Bemused is a social interaction experience that encourages shameless table talk, bluffing, and deal-making as players seek to maximize their scores in a "take that" environment. Bemused is best described as a strategic "ruin your rivals" game with hidden goals and asymmetric player powers. It is also a much deeper strategy game than it first appears.
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In the world of
Battle Kittens
, you are one of the cat king's royal cat herders, assigned to draft the cutest, strongest, wisest, and most agile kittens in the kingdom. Three battlegrounds are presented each round, with each randomly having a particular battle kitten trait played onto it. Players begin by drafting adorably ferocious kitten cards, then dividing them into squads and deploying those squads to the battlefields. The squads with the three highest point totals in a battlefield are awarded a number of fish tokens in accordance with that particular battlefield's allotment. After three rounds are completed, the cat herder with the biggest haul of fish tokens wins!
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You and your wicked companions have spent the day pillaging the countryside and "dealing" with meddlesome adventurers. It's about time you kicked back with a pint at the evil equivalent of The Red Dragon Inn - The Black Dragon Depths, a nefarious tavern hidden deep in the catacombs below Greyport. No more heroes this time. Now you get to play as the bad guys!
The Red Dragon Inn 6: Villains is a standalone expansion to The Red Dragon Inn series of games. In this game, you and up to three of your friends play as evil villains celebrating the defeat of your archenemies at a wild fantasy party. You gamble, brawl, and drink the night away as you compete to be the last villain standing at the end of the night.
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Be it the darkest depths of the demon-haunted Abyss, the apocalyptic realm of Abaddon, or the infernal layers of Hell itself, the denizens of these evil planes of existence have long tempted, tormented, and tortured mortal life. From the lowliest imp to the mightiest demon lord, these realms are ripe with horrors and festering with threats to body, mind, and soul. And the route to knowing these blasphemous secrets are held within the infamous pages of the Book of the Damned.
Pathfinder RPG Book of the Damned explores the workings of these powerful forces of evil, focusing on the numerous demigods that influence mortal life and the countless fiends who prey upon the living and dead alike. Within these pages, you'll find details on demon lords and arch devils, information on the realms of Hell, Abaddon, and the Abyss, and rules for incorporating fiendish influences into your game. be they in the form of foes for heroic parties to face, or temptations for less scrupulous adventurers to consider.
Pathfinder RPG Adventurer's Guide includes:
* Information on the sinister boons granted worshipers of dozens of fiendish demigods drawn from the planes of Abaddon, the Abyss, and Hell, including Archdevils, Demon Lords, and the Four Horsemen of the Apocalypse.
* An exploration of the infernal realms of Hell, the sinister reaches of Abaddon, and the bottomless rifts of the Abyss.
* New feats, spells, magic items, and prestige classes for use by characters who both fight against and serve the forces of darkness.
* Rules for infernal contracts and sinister rituals.
* Statistics for several never-before revealed fiends and lavishly-illustrated in-world excerpts from the pages of the notorious Book of the Damned itself.
* ... and much, much more!
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Sentient
is a dice-manipulation game by J. Alex Kevern (World's Fair 1893, Gold West). As with his other games, Sentient is filled with smart, simple, and rewarding choices. Each turn involves choosing an available bot, adding it to your factory, and deciding how to divide your resources between optimizing your bot and wooing investors. Players who enjoy a satisfying puzzle will appreciate the difficulty in adding the chosen bot to their factory. Each slot has a die on either side that will be modified based on the chosen bot card. But, adding another adjacent bot the next turn will modify the dice once again. The dice at the end of the round will determine how efficiently your bots were programmed and will grant you varying points based on the dice numbers. You may have everything perfectly sorted out - that is, until the last bot you choose changes the adjacent dice. Your plan can crumble and points can easily be lost with an errant decision or wrong choice!
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Welcome to the post-fact world of lucrative headline crafting! You and your team of genius entrepreneurs must work together to make the most clickbaiting headlines possible. Is this a cooperative game? Hell no! You want to win the headline by contributing the best card to it, so screw those other guys.
In #AlternativeFacts, each card has a noun, verb, or adjective on it, plus a Clickbait Strength number and possibly a Hot-button icon. You and the other players will use the cards to construct a single headline.
The game is played in rounds, where each player takes their turn playing a single card to the headline that is forming in the middle of the table. Once the headline has 2 Hot-button icons in it, the round ends. Read the headline out loud. The player who has the WINNING! card in front of them wins the round and takes a card from the headline and adds it to their score pile. The 1st player to collect 7 cards this way wins!
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Blood Rage
(2-4 Players/60-90 mins.)
In Blood Rage, each player controls their own Viking clan's warriors, leader, and ship. Ragnarök has come, and it's the end of the world! It's the Vikings' last chance to go down in a blaze of glory and secure their place in Valhalla at Odin's side! For a Viking there are many pathways to glory. You can invade and pillage the land for its rewards, crush your opponents in epic battles, fulfill quests, increase your clan's stats, or even die gloriously either in battle or from Ragnarök, the ultimate inescapable doom.
Most player strategies are guided by the cards drafted at the beginning of each of the three game rounds (or Ages). These "Gods' Gifts" grant you numerous boons for your clan including: increased Viking strength and devious battle strategies, upgrades to your clan, or even the aid of legendary creatures from Norse mythology. They may also include various quests, from dominating specific provinces, to having lots of your Vikings sent to Valhalla. Most of these cards are aligned with one of the Norse gods, hinting at the kind of strategy they support. For example, Thor gives more glory for victory in battle, Heimdall grants you foresight and surprises, Tyr strengthens you in battle, while the trickster Loki actually rewards you for losing battles, or punishes the winner.
Players must choose their strategies carefully during the draft phase, but also be ready to adapt and react to their opponents' strategies as the action phase unfolds. Battles are decided not only by the strength of the figures involved, but also by cards played in secret. By observing your opponent's actions and allegiances to specific gods, you may predict what card they are likely to play, and plan accordingly. Winning battles is not always the best course of action, as the right card can get you even more rewards by being crushed. The only losing strategy in Blood Rage is to shy away from battle and a glorious death!
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Descent Journeys in the Dark (2-5 Players/120 mins.)
Descent: Journeys in the Dark (Second Edition) is a board game in which one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes. During each game, the heroes embark on quests and venture into dangerous caves, ancient ruins, dark dungeons, and cursed forests to battle monsters, earn riches, and attempt to stop the overlord from carrying out his vile plot.
With danger lurking in every shadow, combat is a necessity. For such times, Descent: Journeys in the Dark (Second Edition) uses a unique dice-based system. Players build their dice pools according to their character's abilities and weapons, and each die in the pool contributes to an attack in different ways. Surges, special symbols that appear on most dice, also let you trigger special effects to make the most of your attacks. And with the horrors awaiting you beneath the surface, you'll need every advantage you can take...
Featuring double-sided modular board pieces, countless hero and skill combinations, and an immersive story-driven campaign, Descent: Journeys in the Dark (Second Edition) transports heroes to a vibrant fantasy realm where they must stand together against an ancient evil.
Compared to the first edition of Descent: Journeys in the Dark, this game features:
- Simpler rules for determining line of sight
- Faster setup of each encounter
- Defense dice to mitigate the tendency to "math out" attacks
- Shorter quests with plenty of natural stopping points
- Cards that list necessary statistics, conditions, and effects
- A new mechanism for controlling the overlord powers
- Enhanced hero selection and creation process
- Experience system to allow for hero growth and development
- Out-of-the-box campaign system
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Congratulations to Mike Dooley for guessing last weeks trivia as Khan Noonien Singh
COMIC BOOK HERO IPOD TRIVIA
Can you guess the character using the clues below?
-Big Red by Quincy Jones -Over the Moon by Pretty Things
-Inhuman by Grave
-Lunella by Bernardo Sandoval
What is Ipod Triviia and How Does it Work?
Our Ipod trivia is pretty simple. We'll pick a character from either comics, movies, television or video games and choose song titles that give a clue to the characters identity. The clues are always part of the song title so don't get hung up on the artists names. Email your guesses to
[email protected] with the word trivia or newsletter in the subject.
Winners will be announced in our next newsletter!
Players who answer correctly have their names placed in a hat and randomly picked for a $10 store credit prize to That's Entertainment (can be used at both store locations). Credit expires within 30 days of the Newsletter release announcing the winner, so head on down and collect it right away. Remember to ALWAYS include your FULL NAME and where you would like to pick up the prize (Worcester or Fitchburg) in your email. Further details are in the fine print below.
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Star Wars Rebel Symbol Utitlity Mat S
Greet guests in style with this Star Wars Rebel Symbol Utitlity Mat.
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Game of Thrones Targaryen Family Banner - $19.99
100% Polyester
Makes a great addition to any Game of Thrones collection! Let the world know which House you stand behind in the war to come!
House Targaryen Banner - Measures 30" x 50"
Features 3 aluminum grommets on the top edge for easy hanging
Officially licensed Game of Thrones
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Harry Potter Indoor Banner - $19.99
30" x 50" Wall Banner Intended for Indoor Use
Built-in Grommets for Hanging
Officially Licensed
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Coup
(2-6 Players/15 mins.)
"City mutiny" is a mouth gun class tour, play a bit like "I was undercover", the rules are very simple. The first edition of the game is generally a group of four people, each player will be assigned to the beginning of two cards, the initial two gold coins. Players do not know what role each other - the initial game a total of 5 categories of roles, each role has its own special ability and ability to co10unter. Such as the Duke's ability to make money more outstanding, like the Ambassador has a special pumping capacity, assassins can pay assassination, the captain can steal, the countess can stop the assassination.
Before the game begins, the player wants to choose his own faction, and the one you believe must have to attack other pagans.
The game players can give the bank money to change their camp, you can also spend two dollars to the bank to let others change camp. In any round, the player can declare himself not the Duke, the relief of the money are taken away. Expansion package to join the camp mechanism, so that the game is more intense confrontation. Players do an action every round, such as "income (take a dollar)", "sponsor (take two dollars)", "coup (pay 7 yuan, let a player open identity)", these actions do not need to show Identity. If you want to use the role of special ability, then you must declare the identity of it. Such as you have the Duke, you want to use the Duke's special ability to "tax", you need to accept other players question your identity, if no one questioned, then use the "tax" received three dollars. If someone is questioned and the other question is successful, you must die a role as a punishment; of course, because there is a role, the other person who is questioned will die a role, your Duke will enter the pile to get a new Character. The greatest fun of the game through mediation, cheating, hiding and other means to let themselves live to the last.
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Sentient
(2-4 Players/45-60 mins.)
Sentient
is a dice-manipulation game by J. Alex Kevern (World's Fair 1893, Gold West). As with his other games, Sentient is filled with smart, simple, and rewarding choices. Each turn involves choosing an available bot, adding it to your factory, and deciding how to divide your resources between optimizing your bot and wooing investors. Players who enjoy a satisfying puzzle will appreciate the difficulty in adding the chosen bot to their factory. Each slot has a die on either side that will be modified based on the chosen bot card. But, adding another adjacent bot the next turn will modify the dice once again. The dice at the end of the round will determine how efficiently your bots were programmed and will grant you varying points based on the dice numbers. You may have everything perfectly sorted out - that is, until the last bot you choose changes the adjacent dice. Your plan can crumble and points can easily be lost with an errant decision or wrong choice!
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Splendor: Cities of Splendor Expansion - $39.99
Cities of Splendor introduces four complete expansions to the Splendor base game, each accentuating and highlighting a different aspect of the original game. Towers allow players to reserve additional cards, special powers introduce a new layer of engine building, cities give players a new goal to strive towards, and a range of exciting development cards add spice to any game. Each of these four expansions offers a completely unique approach to the game of Splendor without compromising the game`s original elegance.
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NEW RELEASE AND EMPLOYEE PICK
TRADE PAPERBACKS & HARDCOVERS
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Invincible Vol 24:
The End of all Things - $16.99
THE END OF ALL THINGS-the final INVINCIBLE story-begins. This mega-story will touch every corner of the Invincible Universe, and when it's over... MARK GRAYSON'S STORY IS OVER. Every single story for the past 13 years has been leading up to this!
Collects INVINCIBLE #133-138.
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DC Meets Hanna Barbera - $16.99
DC's iconic superheroes meet some of Hanna-Barbera's best-loved characters in the most unexpected stories of the year, collected here in DC MEETS HANNA-BARBERA.
When Booster Gold tries to rescue future Earth from an alien invasion, he travels back in time and finds help from none other than Fred Flintstone and Barney Rubble! In an unexplored sector of space, Green Lantern and Space Ghost join forces to help an alien race facing disaster! Adam Strange lands on an unfamiliar Earth, and only Jonny Quest, Hadji, Dr. Quest and Race Bannon can help him get home! And when Amanda Waller needs to rescue the Suicide Squad, she reaches out to the newest inmates in Belle Reve: animal rock band the Banana Splits!
All this plus unexpected takes on Hanna-Barbera characters the Jetsons, Top Cat, Ruff 'n' Reddy and Snagglepuss in a collection featuring some of comics' top creators, among them Howard Chaykin, Mark Russell, Jeff Parker, James Tynion IV, Steve Lieber, Tony Bedard, Marc Andreyko, Ariel Olivetti, Amanda Conner, Jimmy Palmiotti, Dan DiDio and Howard Porter!
Collects BOOSTER GOLD/THE FLINTSTONES SPECIAL #1, GREEN LANTERN/SPACE GHOST SPECIAL #1, ADAM STRANGE/FUTURE QUEST SPECIAL #1 and SUICIDE SQUAD/BANANA SPLITS SPECIAL #1.
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Savage Town - $16.99
In Limerick City, Jimmy 'Hardy' Savage is a gangster on the rise, facing trouble from all sides. With the local cops, rival gangs, his best mate and his mammy all out to stick a knife in him, will the bollicks live long enough to get to the top? More importantly, will he pay me back for that fiver I gave him last week?
From the savage minds of DECLAN SHALVEY (All Star Batman, Injection), PHILIP BARRETT and JORDIE BELLAIRE (Vision, They're Not Like Us) comes an original Irish graphic crime novel that'll leave you gaspin' ...for a pint!
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Records and Supplies
We stock a wide selection of Record Players and Record Collecting supplies! 45 boxes, record sleeves, liners and cleaners! Everything a Vinyl Junkie could ask for!
Stop in and check out our new in stock box of LP's!
We have some great new titles in stock now like:
Katatonia - Brave Murder Day - $29.99
Run the Jewels 3 - $29.99
Slayer - Reign in Blood - $29.99
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EVENTS COMING UP AT OUR FITCHBURG LOCATION
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Magic the Gathering Drafts every Wednesday starting at 6:00 pm
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Magic the Gathering FNM every Friday starting at 6:00 pm. Please visit our Facebook events pages for further details.
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Saturday September 23rd at 12:00pm - MTG Ixalan Prerelease
Entry - $30.00 Format - Sealed
Saturday ONLY September 23rd at 6:00pm - MTG Ixalan Two Headed Giant
Entry - $50 per team
Format - Sealed
Sunday September 24th at 12:00pm - MTG Ixalan Prerelease
Entry - $30.00 Format - Sealed
Saturday September 30th at 12:00pm - MTG PPTG
Entry - $15.00 Format - Modern
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BATMAN THE MURDER MACHINE #1 (METAL)
DC COMICS
(W) Frank Tieri (A) Ricardo Federici (CA) Jason Fabok
As the events of DARK NIGHTS: METAL rock the DC Universe, the creatures of the Dark Multiverse stand ready to invade our world! How can even the World's Greatest Heroes stop a horde of deadly beings that appear to be powerful, nightmare versions of familiar figures? Find out in these special tie-in issues!
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GENERATIONS MORALES & PARKER SPIDER-MAN #1
MARVEL COMICS
(W) Brian Michael Bendis (A/CA) Ramon K. Perez
* When it comes to problems, Peter Parker's got it all! Bullies at school, ailing aunt, a doppelganger, crushing responsibility, and - wait, a doppelganger?! * Can't Peter ever catch a break? And what does all this craziness have to do with Miles Morales? Rated T+
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MARVEL COMICS
(W) Jason Aaron (A) Esad Ribic & Various (CA) Joe Quesada
EVERYTHING STARTS HERE! It begins at the dawn of the human race, and ends with a child's prayer! In between, empires fall, mysteries brew, secrets are revealed, quests are undertaken and legends are forged! All leading up to the dramatic return you've been waiting for - and one you've been dreading! Jason Aaron (MIGHTY THOR) and Esad Ribic (SECRET WARS) usher in a new dawn - one whose rays will touch every corner of the Marvel Universe in the days to come! MARVEL LEGACY: It's everything you've been longing for - and more! Rated T+
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NEIL GAIMAN GRAVEYARD BOOK COMPLETE SOFT COVER GRAPHIC NOVEL
HARPER COLLINS PUBLISHERS
(W) Neil Gaiman, P. Craig Russell (A) P. Craig Russell & Various (CA) P. Craig Russell
The two volumes of the graphic novel adaptation of The Graveyard Book are now bound into one stunning paperback edition. Nobody Owens is a normal boy, except he lives in a sprawling graveyard and has been raised since infancy by ghosts and a guardian who belongs to neither the world of the living nor the dead. There are adventures in a graveyard for a boy-an ancient Indigo Man, a gateway to the abandoned city of ghouls, and the strange and terrible Sleer. There are dangers though, too, and if Bod leaves the graveyard, he may fall prey to the man Jack, who has already murdered Bod's entire family. Effortlessly inventive, chilling, and magical, Neil Gaiman's Newbery winning and bestselling Graveyard Book is a classic in the making.
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IMAGE COMICS
(W) Brian K. Vaughan (A/CA) Fiona Staples
Meet Ianthe, who has very big plans for The Will.
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SOUTHERN BASTARDS #18 CVR A LATOUR (MR)
IMAGE COMICS
(W) Jason Aaron (A) Jason Latour, Chris Brunner (CA) Jason Latour
"GUT CHECK," Part Four-Roberta Tubb's entire life has prepared her for this moment. But how far is she willing to go to avenge her daddy?
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STAR WARS JEDI REPUBLIC MACE WINDU #2 (OF 5)
MARVEL COMICS
(W) Matt Owens (A) Denys Cowan (CA) Jesus Saiz
* On a planet of near-perpetual darkness, the Jedi must bring light. * Mace finds both his faith and skill tested. * For is it truly the place of the Jedi to go to war? Rated T
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Click below to see a list of
next week's comic book releases.
Please note that we may not order every comic book on the list for our store shelf, but if there is a book you're interested in, please send in a special order request to Pete ([email protected]).
We also offer comic book subscriptions. Our service is free!
We will reserve the comics you want every week in a personalized mailbox at our store.
We only ask that you purchase your comics from your subscription box at least once a month.
Call a store associate for more details
508-755-4207
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That's Entertainment | 244 Park Ave. | Worcester, MA | 508-755-4207 | [email protected] |
www.thatse.com
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